I programmed augmented reality features (using Metaio's AR software) for Lisa Marie Ludwig's Section 106 Project Diorama. The piece is a participatory sculpture made of found materials, primarily recycled cardboard, and is modeled after the rendered designs for a proposed art fair. The viewer can experience a series of sound pieces and videos as they circumambulate the sculpture.
ROLE: Research, Concept Development, Programming.
Diorama by Lisa Marie Ludwig
The diorama and the renderings shown are a proposed design the outer shell of an art fair, composed of an eclectic arrangement of emergency housing typologies building on scaffolding extending from an existing building. This design has both functional and aesthetic purposes: the shell will serve as exhibition spaces as well as reflect back to the global humanitarian issues we are faced with.
The Section106 Project is a collective effort between artists, researchers, and architects to explore the ways in which we can bridge the gap between the hermetic art world and ongoing global problems, such as global warming and displaced populations.
The videos of natural disasters and human displacement as augmented reality components to the sculpture are explorations of both the mission of the overall project as well as technological components that may be added to the actual art fair.